Our final concept
Working out a side view
Movement explorations
Refining an idea
Let's start over, we got too weird
A total horror behemoth, did we get too weird?
Expanding on some ideas
First round of thumbs!
Check out the process for creating Dauntless' latest behemoth, Urska! We went through a lot of iteration on this one, at one point we got really weird, hope ya'll dig where it turned out.